| Justifying a full priced ($50) Left 4 Dead sequel, after just 1 year |
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| Written by evol | |||||||||||||||||
| Sunday, 04 October 2009 20:30 | |||||||||||||||||
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I’ll keep this short and sweet. I’ve been a gamer all my life. I’m 27 years old right now. When I was very young, (4 or 5), I played Atari and Nintendo. New, those games cost $50. New games STILL cost $50. Notice how they haven’t gone up with inflation, unlike everything else? During my teen years, I played a lot of arcades with friends. Playing arcades used to cost me anywhere from $1/hr to $5/hr, depending on how long my games lasted. I paid $50 for Left 4 Dead 1, and I have 380 hours logged. That comes out to 13 cents per hour ($0.13/hr). That pretty hard to beat. If I could never play Left 4 Dead again, I already got my money’s worth, 10 times over. For the amount of time I know I’m going to put into L4D2, $50 is easy to pay. So much so, that the morning pre-sales were available, I ordered the 4-pack. I need a few extra copies to make and test mods, and the price per copy was just over $37. Well worth it. If you liked L4D1, you’re going to love L4D2. No more corner-camping, as you have to run THROUGH events, so you can’t “wait it out”. Plus the Spitter and Charger will put a stop to corner-camping melee-happy teams. Just go pre-order your copy already. It’s going to be amazing. I'll see you in the demo on October 27th.
-EVOL (Sam Meacham)
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